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In an age where real-time strategy (RTS) games are often relegated to remasters and nostalgia-driven projects, the emergence of fresh concepts is both exhilarating and necessary. One such project that has caught the attention of strategy game aficionados is *Project Citadel*, developed by Last Keep—a studio birthed from the minds behind *BonusXP* and *Ensemble Studio*.
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The landscape of gaming has evolved dramatically over the years, with developers constantly striving to create an environment that balances competitive integrity with sheer enjoyment. Blizzard Entertainment’s Overwatch and its sequel, Overwatch 2, represent a pivotal moment in this ongoing quest. While the balance of power among characters has undergone significant scrutiny, players have questioned
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LocalThunk, an independent game studio, has recently offered a fascinating glimpse into the extensive journey behind its critically acclaimed game, Balatro, initially started in 2021. The developer’s decision to compile a detailed timeline of its development is both an enlightening and much-needed reflection on the creative process. Such documentation is not merely a nostalgic exercise;
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