The gaming landscape has evolved to encompass profound narratives that delve into the depths of human experience, and one such title making waves is Afterlove EP, developed by the Indonesian studio Pikselnesia. This visual novel intertwines music and emotion, capturing the essence of loss through the lens of its protagonist, Rama. A year following the
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In a recent appearance on the Grit podcast, former Activision Blizzard CEO Bobby Kotick made statements that have ignited controversy, particularly concerning allegations of workplace misconduct at the company in 2021. Specifically, Kotick labeled the legal actions against Activision Blizzard as “fake lawsuits,” which led to an uproar from various stakeholders, including labor representatives and
The anticipation surrounding a new video game can often provoke excitement, speculation, and sometimes skepticism. In the case of “Hell Is Us,” what began as a perception of an artistic endeavor quickly evolved into an understanding of its intriguing mechanics and ambitious narrative. While initial impressions might have leaned towards the cerebral or esoteric nature
Crytek, the celebrated developers behind popular titles such as Hunt: Showdown and the long-standing Crysis franchise, recently took the distressing step of laying off approximately 15% of their workforce—around 60 individuals out of about 400. This decision illuminates the mounting pressures faced by game developers in a rapidly evolving industry, compounded by what the company
The gaming industry is evolving at an unprecedented pace, with developers constantly exploring new revenue streams. One interesting and somewhat contentious avenue is the inclusion of in-game advertisements. Recently, Valve, the parent company of the popular gaming platform Steam, released a Steamworks page outlining their policies concerning this practice. This move initiates a broader conversation
The gaming industry is witnessing transformative shifts, particularly with the increased prominence of PC gaming in a market that has traditionally leaned heavily on consoles. Take-Two Interactive’s CEO, Strauss Zelnick, recently pointed out the rising share of the gaming market that PC platforms command. This assertion comes at a time when console sales are experiencing
The gaming industry is notorious for its volatility, and recent events at Hi-Rez Studios illustrate this harsh reality. Just a month after the launch of the highly anticipated free-to-play beta version of Smite 2, the studio has reportedly laid off a significant number of employees, a decision that raises eyebrows and concern about the future
In the ever-expanding universe of video games, the realm of sci-fi continues to capture the imaginations of developers and players alike. Misfits Attic, the creators of the acclaimed title Duskers, have unveiled their intentions to deliver a “spiritual successor” to their landmark 2016 game. Titled “Humanity 2.0,” this new installment promises to give players the
“Vendrán Las Aves,” which translates to “The Birds Will Come,” presents a poignant exploration of burnout recovery through the lens of an interactive yet minimalist gaming experience. Developed by Valencia-based team members Francisco Riolobos, Chuso Montero, and Deconstructeam—known for works like “The Red String Club” and “The Cosmic Wheel Sisterhood”—this game engages players in a
In recent events, the gaming industry found itself entangled in a surprising incident involving one of its own, Peter Akemann. This incident serves as a critical reminder of the responsibilities that come with operating unmanned aerial vehicles, especially in times of crisis. Akemann, a co-founder of Treyarch—known for its prominent role in the Call of