Johan Pilestedt, the creative director of Helldivers 2 and outgoing CEO of Arrowhead Studios, has set a bold aspiration for the studio’s future. He aims for Arrowhead to reach the heights of renowned game developers like FromSoftware and pre-2004 Blizzard. In an interview, Pilestedt expressed his desire to see how far the studio can soar
PlayStation
The SteelSeries Arctis Nova Pro Wireless has been a mainstay on the shelves since its release in 2022, and it continues to be a top contender in the gaming headset market. As a reviewer, it takes a lot for a product to earn a permanent spot on my recommendations list, let alone remain there for
Exodus, the latest RPG from a team of BioWare veterans, has been slowly unraveling the mysteries of its universe to eager players. The game takes place in a distant future where humanity has ventured into space to explore relics left behind by an ancient civilization known as the Celestials. These relics granted humans the ability
After the success of Spelunky 2, fans have been eagerly awaiting news of a potential third installment in the beloved roguelike series. Derek Yu, the founder of Mossmouth, has hinted at the possibility of a Spelunky 3 in the future. While he has not confirmed any concrete plans for a new game, he has stated
Helldivers 2 Hunters are a common menace in the game, known for their speed, agility, and ability to deliver sudden surprise attacks. While individually they may not be powerful, a group of these Terminids can quickly overwhelm players from all sides, dealing massive damage in a short amount of time. This makes them one of
Ghost of Tsushima, originally released as a PS4 exclusive in 2020, has made a significant impact on the PC gaming community with its recent launch on Steam. The game has surpassed expectations and garnered immense popularity among players, becoming one of the publisher’s most successful single-player releases on the platform. The Ghost of Tsushima Director’s
Fromsoftware’s games have captivated players around the world with their intricate lore and worldbuilding. Lead translator Ryan Morris sheds light on the process of translating these immersive worlds, bringing to life the small details and item descriptions that hold the key to uncovering the secrets within. Morris delves into the idea of creating a seamless
Ghost of Tsushima, being a big open-world sandbox game, offers players a vast and immersive experience. The time it takes to beat the game can range from a minimum of twenty hours to potentially over sixty hours, depending on the player’s style and approach. With a variety of side quests, optional extras, and breathtaking landscapes
After the less than stellar reception of the latest Benchmark test for Final Fantasy 14, Square Enix has taken player feedback to heart and is working on improving the character models. The previous test left many players feeling like their Warriors of Light were cursed beings with lifeless eyes. Game director Naoki Yoshida acknowledged the
The latest installment in the Assassin’s Creed series, Shadows, introduces a game-changing tool that is sure to revolutionize the gameplay experience – the grappling hook. This tool provides players with a whole new way to navigate the intricate landscapes of the game, opening up new paths and possibilities for exploration and stealth. Unique Protagonists, Unique