PlayStation

Hidetaka Miyazaki, the director of Elden Ring, is widely recognized for his work in creating the challenging “SoulsBorne” genre with games like Dark Souls and Bloodborne. Despite his significant contributions to the genre, Miyazaki recently expressed his belief that he can gain valuable insights by playing Souls-like games developed by other studios. In a recent
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Josh Sawyer, the director of Fallout: New Vegas, recently shared his unique perspective on balancing abilities and weapons in video games. Unlike many developers who rely heavily on data and simulations, Sawyer admits that his approach is largely “vibes-based.” This unconventional method challenges the traditional notion of meticulously planning and perfecting game elements before player
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Kaizen Game Works, the creative minds behind the critically acclaimed detective game Paradise Killer, have recently unveiled their next project – Promise Mascot Agency. This upcoming game promises to be a wild and innovative experience that combines elements of open-world gameplay, mascot management, and crime drama. The premise of Promise Mascot Agency is both engaging
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A recent mod for Dragon’s Dogma 2 has introduced path tracing capabilities to Capcom’s popular action-RPG, resulting in a visually impressive overhaul. The modder behind this breakthrough discovery managed to activate the unfinished path trace rendering feature hidden within the game’s files, allowing for enhanced lighting and detail in various aspects of the game. This
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Creating your own wrestlers, known as CAWs, in WWE 2K24 can be a game-changer. Many fans have taken advantage of this feature to add their favorite superstars who may be missing from the default roster. By accessing Online > Community Creations > Downloads, you can search for and download a wide variety of CAWs created
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