Capcom’s latest offering, Resident Evil Requiem, is bent on reigniting the flames of fear that the series is famous for. This reveal, cleverly timed with the Summer Game Fest 2025, came bubbling out of anticipation, as the company had previously suggested it wasn’t quite ready, crafting a veil of mystery around the sequel. The long
PlayStation
The gaming industry is often a canvas for imaginative expressions, but the recent announcement regarding “Marvel Tokon: Fighting Souls” epitomizes an intriguing evolution in the way stories and characters are interpreted. Sony’s PlayStation State of Play showcased this title that brilliantly marries Marvel’s venerable legacy of superheroes with a vivid, anime-inspired aesthetic. This fusion may
In an unexpected yet strikingly relevant announcement for the gaming community, Yasumi Matsuno—celebrated writer behind the iconic Final Fantasy Tactics—delivered a potent critique of contemporary capitalism alongside the unveiling of the remaster, Final Fantasy Tactics: The Ivalice Chronicles. While fans rejoiced at the prospect of reliving a classic, Matsuno’s reflections channel a deep-seated frustration toward
Every creative venture possesses its share of exhilaration and heartache, especially within the realm of game design. The journey is often punctuated by transformative moments that compel developers to revisit and rethink their projects, which, while unsettling, can spark innovation. The team behind Clair Obscur: Expedition 33 is no exception, revealing firsthand accounts of the
In the world of game development, the line between immersion and frustration is often razor-thin. As CD Projekt Red (CDPR) revisits The Witcher 3 on its tenth anniversary, it sheds light on an intriguing idea that never made it into the final product: a mechanic where Geralt of Rivia could drown if he entered the
FromSoftware has long been celebrated for its immersive single-player experiences, particularly seen in iconic titles such as Dark Souls and Bloodborne. These games are marked by their intricate worlds, atmospheric storytelling, and a reward system that allows players to savor the thrill of overcoming daunting challenges at their own pace. However, the transition to a
As CD Projekt Red casts its gaze towards the future, it’s clear that the studio remains steadfast in a mission that has defined its legacy: creating exemplary role-playing games (RPGs). In recent discussions, co-founder Marcin Iwiński and joint CEO Adam Badowski emphasized their commitment to mastering a niche that has brought them critical and commercial
The Persona franchise has undeniably carved out a significant niche within the realm of RPGs, and fans remain eager for fresh content. Rumors surrounding a potential remake of Persona 4 have been swirling, particularly intensified by the recent remake of Persona 3, which sent anticipation into overdrive. However, these whispers were further amplified when notable
Elden Ring Nightreign, the latest addition to the hallmark FromSoftware franchise, has garnered disappointing reviews, marking a stark contrast to the sky-high anticipation surrounding its release. With early reviews showing a troubling ‘Mostly Positive’ rating of just 73% on Steam, it poses the question: what went wrong for a series renowned for its immersive worlds
Tiny Tina, the quirky and unforgettable character who burst onto the scene in Borderlands 2, has cemented herself as a cornerstone of the series’ appeal. Voiced by the talented Ashly Burch, Tina’s over-the-top personality and unique take on the world of Pandora have won her a legion of fans. With her initial appearance as a