Hazelight Studios has reached a remarkable milestone, announcing that their collaborative adventure title, *It Takes Two*, has surpassed 20 million copies sold since its release in 2021. This statistic is not just a testament to the game’s commercial success but also highlights the studio’s ability to sculpt engaging gameplay experiences that resonate with a wide audience. The game, celebrated for its innovative mechanics and heartwarming narrative, has undoubtedly left a significant mark on the gaming industry. The director of Hazelight, Josef Fares, reflected on this achievement not merely as a number, but as a validation of the creative vision and hard work put into crafting *It Takes Two*.

Amidst the excitement of this success, Fares took to Twitter to reveal a tantalizing hint about Hazelight’s upcoming project, described cryptically as a “BRAND NEW IP” titled *S**** ******N*. This announcement has stirred speculation and curiosity among fans and industry analysts alike. While details remain sparse, Fares emphasized the anticipation surrounding this new intellectual property, implying that it will diverge from their earlier work. The accompanying image of a folder labeled “NEW IP” only intensified the mystery, revealing nothing but excitement and suspense regarding the game’s concepts and themes.

The new title will once again see Hazelight enter into partnership with Electronic Arts through the EA Originals program. This collaboration has historically provided smaller studios with the support and resources to maximize their creative potential, a meaningful benefit highlighted by the success of *It Takes Two*. By entrusting their next project to EA Originals, Hazelight signals confidence in both their forthcoming game and their longstanding relationship with the publisher. This collaboration could pave the way for enhanced marketing and distribution channels, ensuring the new title will reach a broad audience upon release.

While the exact timeline for the unveiling of this new game remains elusive, industry insiders speculate that the Game Awards 2024 could serve as the perfect platform for its debut. Given that *It Takes Two* clinched the prestigious Game of the Year award during the Game Awards 2021, it seems fitting for Hazelight to return to the stage with their latest creation. The awards show represents not only a celebration of gaming excellence but also an opportunistic venue for developers to generate buzz around upcoming releases.

Fares earlier hinted that the direction of the new game would “surprise players and blow them away,” indicating an ambitious leap into uncharted territories. This comment evokes high expectations for what’s to come and underscores the unpredictable nature of their creative endeavors. As players await further revelations, the prospect of fresh gameplay mechanics and compelling storytelling promises that Hazelight Studios is poised to break new ground within the gaming landscape. It remains to be seen how they will innovate in line with or beyond their previous successes, but one thing is certain: anticipation is building, and the gaming community is eager for what’s on the horizon.

Nintendo

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