Creating a character in a video game is often more than just a mundane task; it’s an opportunity for players to express themselves, craft a unique identity within the game world, and engage in an interactive form of art. However, this seemingly simple task can quickly spiral into a complex and frustrating experience, depending on
Fans of the quirky platforming mascot Gex can unleash a collective sigh of relief, as the long-anticipated Gex Trilogy is officially slated for release in the summer of 2025. Limited Run Games has recently revitalized interest in this nostalgic collection, shedding light on the innovative features that will accompany the re-release of all three mainline
Chainsaw Man has undeniably emerged as one of the standout anime phenomena of the 2020s. With an ever-growing fanbase and a new movie on the horizon, there’s a palpable excitement in the air surrounding this gritty tale of morality, debt, and the supernatural. The popularity of the anime adaptation has boosted interest in its source
In an age when anthropomorphic characters dominated gaming, Gex, the wisecracking gecko, stood out as an iconic figure with a memorable trilogy. First leaping into gamers’ hearts in 1995, Gex became synonymous with humor and unique gameplay, tapping into the cultural zeitgeist of the ’90s. Now, after years of dormancy, Gex is making a triumphant
As the landscape of cinema continues to evolve, video game adaptations are carving out a prominent niche, with audiences eager for experiences that translate interactive worlds to the big screen. Among the most anticipated of these adaptations is “A Minecraft Movie,” set to hit theaters on April 4, 2025. The film seeks to capture the
Razer has firmly established itself as a prominent name in the gaming laptop sphere, often drawing parallels with Apple’s sleek and premium MacBook line. It’s an endorsement that suggests sophistication and performance, largely appealing to a gaming audience that isn’t shy about investment. Yet, just as with Apple, this premium comes with a hefty price
The world of video game development is often portrayed as a thrilling rollercoaster ride of creativity, innovation, and commercial success. However, the reality can be far more complex, as illustrated in a recent interview with Davide Soliani, the director behind the acclaimed Mario + Rabbids series. In this candid discussion, Soliani shared the challenges faced
Last week, Jesse Lee, the former concept art director at Striking Distance Studios, took to LinkedIn to express sentiments about the studio’s journey over the past six years. With the recent news of layoffs impacting many of his colleagues, Lee’s reflection serves as a poignant reminder of the fleeting nature of stability in the gaming
After an impactful career at Ubisoft, Davide Soliani has taken a bold step into the world of indie game development. Known widely for his work on the acclaimed Mario + Rabbids franchise, Soliani’s departure from Ubisoft marked the end of a significant 11-year partnership with the gaming giant, particularly with Nintendo. Teaming up with industry
The recent launch of Nvidia’s RTX 50-series graphics cards has sparked considerable excitement in the tech community; however, it is overshadowed by multiple challenges that have left enthusiasts and gamers frustrated. From supply chain constraints leading to inflated prices to production anomalies affecting performance metrics, Nvidia is facing scrutiny at a critical juncture. This article