No Rest for the Wicked, an early access action-RPG, faced a rocky start on PC with noticeable performance issues. However, developers at Moon Studios have been hard at work addressing these issues through a series of hotfixes and patches. The latest major patch brings significant improvements to the game’s performance, resulting in lower minimum and recommended hardware specifications.
The patch focuses on enhancing traversal zones and optimizing GPU and CPU-heavy areas, allowing for smoother gameplay and increased frame rates. Moon Studios has also implemented changes in how content is loaded and unloaded while navigating across maps, reducing dropped frames and overall boosting performance. As a result, the minimum hardware requirements now recommend a GTX 970 or RX Vega 56 paired with an i5-8400 or Ryzen 5 2600 for 30 frames per second at 1080p. The recommended specs aim for 60fps at 1080p and suggest an RTX 2060/RX 5600 XT with at least an i7-11700K or Ryzen 7 5800X.
In addition to performance enhancements, the latest patch for No Rest for the Wicked introduces various quality-of-life improvements. Players now have the ability to rebind keyboard controls to their preference and switch to a new default mouse and keyboard control scheme. The update also allows for easier access to resources in storage directly from vendors, crafting tables, or refineries.
Furthermore, players can now acquire housing earlier in the game, following the completion of the Sacrament quest. The patch includes better sorting options for a wide range of item categories, providing a more organized gameplay experience. Steam Deck users will also benefit from clearer controller icons, with controller button remapping planned for a future update.
Behind the scenes, Moon Studios has implemented numerous bug fixes and tweaks to enhance the overall gameplay experience. Inventory stacks have been increased, and bows now use stamina instead of focus when attacking. Players can explore the full list of changes in the patch notes to see the extent of the updates.
Moon Studios CEO, Thomas Mahler, has expressed the studio’s long-term commitment to supporting No Rest for the Wicked. He envisions a decade of continued updates and improvements, with the recent exit from early access marking only the beginning for the game. Describing it as the studio’s “Fellowship of the Ring” and “magnum opus,” Mahler’s dedication to the game’s ongoing development highlights a promising future for players and fans alike.
The latest updates for No Rest for the Wicked showcase the dedication of Moon Studios in refining and enhancing the game. With improved performance, quality-of-life features, and ongoing support from the developers, players can look forward to a more immersive and engaging gaming experience in the world of No Rest for the Wicked.
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