Originally slated for completion in 2014, KeeperRL took a detour after a successful IndieGogo funding campaign and multiple alpha releases. The game’s development extended for a decade, with numerous updates before finally reaching version 1.0.

KeeperRL is described as a “dungeon simulator with roguelike and RPG elements”. Players take on the role of an evil wizard, commanding an army of minions to expand their underground domain, set traps, and defend against enemy assaults. The game offers the option to venture outside the dungeon to wreak havoc on unsuspecting innocents or play as an adventurer invading other players’ dungeons. The turn-based tactical combat adds an additional layer of strategy to the gameplay.

While KeeperRL draws inspiration from games like Dungeon Keeper and Dwarf Fortress, it sets itself apart with a highly detailed simulation. The game features granular mechanics such as detailed wounding, fire spread, and a wide variety of items, spells, attributes, and special attacks. Unlike Dwarf Fortress, KeeperRL does not delve into the inner workings of minions, focusing instead on the strategic aspects of dungeon management.

Post-Release Support

Despite reaching version 1.0, KeeperRL plans to continue receiving balance patches and fixes. The developer has announced an upcoming 1.1 update that will introduce more content and gameplay elements that did not make it into the initial release. This includes the addition of another playable keeper faction, expanding the game’s replay value and depth.

KeeperRL offers an engaging mix of dungeon management, roguelike elements, and RPG gameplay. With a detailed simulation and ongoing support from the developer, the game provides a rich gaming experience for fans of the genre. Whether you are a seasoned Dungeon Keeper enthusiast or looking for a new challenge, KeeperRL presents an intriguing world to explore for players willing to embrace the dark side of gaming.


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