The concept of futuristic space exploration has long captured the imagination of many, with visions of advanced spacecraft and innovative technologies dancing in our heads. Although we may not be living in the science fiction-like future that we envisioned, NASA’s Innovative Advanced Concepts program (NIAC) is taking steps to turn these dreams into reality. Recently,
As a child, I never had the opportunity to own a Game Boy Camera. Budget constraints and the fear of being teased by peers for my gaming choices kept me away from experiencing the joys of this unique peripheral. However, in recent years, I have noticed a resurgence of interest in the Game Boy Camera
Boston Dynamics’ Spot has become a familiar face in the world of robotics, known for its impressive capabilities and sometimes unsettling movements. However, the company recently introduced a new character into the mix – Sparkles. This new addition to the team is essentially another Spot robot dressed in a big blue dog suit, adding a
Tesla’s recent decision to lay off at least 500 employees from its Supercharger division, including top executive Rebecca Tinucci, has sent shockwaves through the electric vehicle industry. The company’s CEO, Elon Musk, described the approach to cost cutting as “absolutely hard core,” with a focus on streamlining operations. However, the immediate effects of these layoffs
Hidetaka Miyazaki, the director of Elden Ring, is widely recognized for his work in creating the challenging “SoulsBorne” genre with games like Dark Souls and Bloodborne. Despite his significant contributions to the genre, Miyazaki recently expressed his belief that he can gain valuable insights by playing Souls-like games developed by other studios. In a recent
Disney Epic Mickey has made a comeback after nearly 15 years since its original launch on the Nintendo Wii. Now, the game is being reimagined and revitalized for a new audience on the Nintendo Switch, PS5, and Xbox Series X with Disney Epic Mickey: Rebrushed. This updated version promises new abilities, enhanced graphics, and improved
Ubisoft has finally announced the pre-season launch date for XDefiant, its highly anticipated free-to-play first-person shooter. The game, described as a “love letter to fans of classic arena shooters,” has been in development for several years under the guidance of Mark Rubin, a former executive producer from Infinity Ward. After multiple delays, XDefiant seems poised
The Star Wars franchise has grown into a multimedia empire over the past 45 years, captivating audiences of all ages. Fans celebrate the iconic series with an annual holiday on May 4th, immersing themselves in the galaxy far, far away. To truly understand where it all began, one must delve into the creation of the
As someone who has spent an embarrassing amount of time staring at virtual maps, my knowledge of geography leaves much to be desired. While I may not mistake Africa for a country, I certainly wouldn’t be the first choice for a pub quiz team when it comes to geography. Despite my lack of geographical prowess,
Josh Sawyer, the director of Fallout: New Vegas, recently shared his unique perspective on balancing abilities and weapons in video games. Unlike many developers who rely heavily on data and simulations, Sawyer admits that his approach is largely “vibes-based.” This unconventional method challenges the traditional notion of meticulously planning and perfecting game elements before player