The debate over whether video games can match the production values and storytelling of television shows and films has been ongoing for quite some time. However, actors from popular games like Starfield and Baldur’s Gate 3 have spoken out about the quality of writing in games compared to other mediums. Devora Wilde, the voice behind Baldur’s Gate 3’s Lae’zel, has expressed her opinion that the game’s writing is on par, if not superior, to any film or TV show she has worked on.

Wilde praises the depth and complexity of her character in Baldur’s Gate 3, highlighting the immersive experience provided to players by spending a significant amount of time with the character. She emphasizes the emotional connection that players feel with their in-game avatars, attributing it to the detailed writing that makes them feel like real individuals on a journey.

It’s not just the screen time that sets video game characters apart from those in television shows and films. Wilde points out her role in Cyberpunk 2077 as a prime example of how even a brief appearance can leave a lasting impact on players. The ability of game writers to craft rich backstories for characters, regardless of their on-screen presence, adds depth and emotional resonance to the gaming experience.

Elia Toufexis, known for his work in games like Starfield and Deus Ex, echoes Wilde’s sentiments on the quality of game writing. He emphasizes that a significant portion of the games he has been associated with as an actor and director surpass the writing standards of many TV shows he has worked on. The complexity and depth of game narratives are becoming increasingly evident, challenging the conventional superiority of television and film storytelling.

As video games continue to evolve and expand their storytelling capabilities, the reliance on talented actors to deliver compelling performances has become crucial. The advent of AI voiceover technology has further fueled the debate over the future of voice acting in games. While AI offers efficiency and cost-effectiveness, it lacks the emotional depth and nuanced performances that human actors bring to their roles.

The assertion by actors from Starfield and Baldur’s Gate 3 regarding the superior quality of video game writing compared to television shows and films sheds light on the evolving landscape of storytelling in games. The immersive and emotionally impactful narratives crafted by game writers, coupled with the dedicated performances of talented actors, are reshaping the way we experience interactive storytelling. As the boundaries between different entertainment mediums blur, video games are poised to take center stage as a formidable contender in the realm of narrative excellence.

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